General Archives
Zul’Aman Minimum GUIDELINES ONLY
Druid
Boomkin : HP: 8,000 MP: 8,000 +700 Spell Dmg, +75 MP5, 20% Spell Crit in Caster form
Healing HP: 6,000 MP: 8,000 +1600 Healing, +150MP5
Tank HP: 15,000 MP: N/A 20,000 Armor, 415 Defense with 3 points in survival of the fittest, 35% Dodge
Hunter
Beast Master HP: 9,000 MP: 6,000 1600 AP, 25% Crit, +142 to hit
Marksman HP: 9,000 MP: 6,500 1800 AP, 22% Crit, +142 to hit
Mage All HP: 8,000 MP: 9,500 +900 spell Damage, 25% spell crit, +120 Spell Hit
Paladin
Retribution HP: 8,000 MP: 5,000 1800 AP, 20% Crit
Healing HP: 8,000 MP: 10,000 +1650 Healing, +100 MP5, 20% Holy Spell Crit.
Tank HP: 14,000 MP: 4,000 490 Defense, 16,000 armor, +250 spell damage, 102.4% avoidance (even though crushing is not an issue).
Priest
Shadow HP: 7,000 MP: 9,000 +750 Damage
Healing HP: 7,000 MP: 10,000 +1650 Healing, +120 MP5
Rogue
All HP: 7,000 MP: N/A 1600 AP, 25% Crit, +140 to Hit
Shaman
Melee HP: 8,000 MP: 7,000 1500 AP, +140 to hit, 20% Crit
Healing HP: 7,000 MP: 10,000 +1650 Healing, +120 MP5, 15% Spell crit
Caster DPS HP: 7,000 MP: 7,000 +900 Spell Damage, +100 Spell Hit
Warlock
Affliction HP: 8,500 MP: 8,000 +800 Spell Damage, +140 Spell Hit
Demonology/Destruction HP: 8,500 MP: 8,000 +800 Spell Damage, 20% Crit, +140 Spell Hit
Warrior
DPS HP: 8,500 MP: N/A 1900 AP, +100 to Hit, 35% Crit.
Tank HP: 14,000 MP: N/A 490 Defense, 12,000 armor, 45% Avoidance (Dodge/Parry/Block/Miss added)
Boomkin : HP: 8,000 MP: 8,000 +700 Spell Dmg, +75 MP5, 20% Spell Crit in Caster form
Healing HP: 6,000 MP: 8,000 +1600 Healing, +150MP5
Tank HP: 15,000 MP: N/A 20,000 Armor, 415 Defense with 3 points in survival of the fittest, 35% Dodge
Hunter
Beast Master HP: 9,000 MP: 6,000 1600 AP, 25% Crit, +142 to hit
Marksman HP: 9,000 MP: 6,500 1800 AP, 22% Crit, +142 to hit
Mage All HP: 8,000 MP: 9,500 +900 spell Damage, 25% spell crit, +120 Spell Hit
Paladin
Retribution HP: 8,000 MP: 5,000 1800 AP, 20% Crit
Healing HP: 8,000 MP: 10,000 +1650 Healing, +100 MP5, 20% Holy Spell Crit.
Tank HP: 14,000 MP: 4,000 490 Defense, 16,000 armor, +250 spell damage, 102.4% avoidance (even though crushing is not an issue).
Priest
Shadow HP: 7,000 MP: 9,000 +750 Damage
Healing HP: 7,000 MP: 10,000 +1650 Healing, +120 MP5
Rogue
All HP: 7,000 MP: N/A 1600 AP, 25% Crit, +140 to Hit
Shaman
Melee HP: 8,000 MP: 7,000 1500 AP, +140 to hit, 20% Crit
Healing HP: 7,000 MP: 10,000 +1650 Healing, +120 MP5, 15% Spell crit
Caster DPS HP: 7,000 MP: 7,000 +900 Spell Damage, +100 Spell Hit
Warlock
Affliction HP: 8,500 MP: 8,000 +800 Spell Damage, +140 Spell Hit
Demonology/Destruction HP: 8,500 MP: 8,000 +800 Spell Damage, 20% Crit, +140 Spell Hit
Warrior
DPS HP: 8,500 MP: N/A 1900 AP, +100 to Hit, 35% Crit.
Tank HP: 14,000 MP: N/A 490 Defense, 12,000 armor, 45% Avoidance (Dodge/Parry/Block/Miss added)